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This is the general OSM Map-Icons directory. \nAll the icons in these directories have to get an \nentry into the map-features.xml file. So we have one common \nplace for all icons used for drawing maps.\n\nDiscussions showed that probably the best Licence for all the \nicons would be a PD-Style Licence. Because this wouldn't interfeer\nwith any use which is planned. So we expect new icons inserted here\nto be PD-Style-Licence.\n\nWe currently have six subdirectories representing \nthe six icon schemes(classic,square.big,square.small,svg,japan).\nThis means that the user can choose between those \nsix (for now) styles for rendering. The styles \nare each represented in there directories:\n - classic: normally no frames, no borders, transparent \n but if you are unsure put the icons here\n - square.big: these icons all have a square shaped frame,\n where the color of the frame tells which category they belong to.\n - square.small: similar to the above(square.big), only smaller\n - svg: these are vectorgrafics in svg-format.\n - jp: these are japanese map-sign, as found in openclipart and wikipedia\nFor the two svg directories there also exists an thumbnails directory which holds \nthumbnails for easier viewing on a website, ... These thumbnails directories\n (svg_tn, jp_tn) are only created by the build process. This is the reason \nthey are not found in svn (any more).\nThe build proccess also takes care of filling up directories from others if it \nthinks this is usefull and possible.\n\nInside these directories the icons are structured by category. \nWhere every category has it's own sub-directory. \nThere are the following top-categories: \n - accommodation\n - education\n - food\n - geocache\n - health\n - leisure\n - misc\n - money\n - nautical\n - people\n - place\n - religion\n - rendering\n - routing\n - service\n - shop\n - sightseeing\n - sport\n - transport\n - unknown\n - vehicle\n - waypoint\n - wlan\nEach of these categories except 'unknown' can have sub-categories. If you 're\nadding more icons you should try to put them into one of the existing\ncategories. For each (sub-)category we have a category-icon which is named\nlike the category directory. So for example, for the directory <style>/food/\nwe have to have an icon <style>/food.png. The same always applies to each\nsub-sub-directory. Before you start a sub-category you'll have to create an\nicon for this subcategory. This way the renderer can always take the category\nicon if there does not exist a specific icon for this.\nIf you are not sure where to put the icon you should consider using \nthe misc (directory misc).\n\nAdditional files:\n\n- index_*.html\n\tgives a nice overview of the available Icons with descriptions\n\n\nThe Tools in this directory are used to maintain the map-icons directory:\ncopy_icons_to_dir.sh <Verzeichnis>\n\tIst eine Art mini \"make install\"\nupdate_thumbnails.pl\n\terzeugt die beiden Verzeichnisse svg_tn und jp_tn aus den svg Dateien\nmerge-icons-all-from-svg2classic2square.sh\n\tversucht in dem angegebenen Verzeichnis So viele Icons durch mischen \n\tder einzelnen Dateien aus den unterschiedlichen Themes zu erzeugen.\n\tSollte man auf keinen Fall im Hauptverzeichnis anwenden, wenn man \n\tgeänderte Icons dort hat, denn sonst kennt man sich danach gar nicht mehr\n\taus. Update_thumbnails sollte vorher ausgeführt werden, denn von dort wird\n\tauch versucht die Daten zu holen.\ncopy_icons_to_debian_package_dirs.pl\n\tVerteilt die Icons in build/* in die debian packages\n\ncreate_makefile.sh\n\tIst geblieben und erzeugt immer noch das alte automake Makefile.am\n\n